17-12-2025, 12:25 PM
(17-12-2025, 11:22 AM)josemendez Wrote: Hi,
Cloth should by default collide from both sides, in fact there's nothing in the engine that allows to filter collisions by side: particles are spherical and are only defined by a position and radius (no rotation) so they have no concept of "side".
Would it be possible for you to share a scene that exhibits this issue so that I may take a closer look at what's happening?
kind regards
Oh so it's not expected. In this case I will try to make additional test and create demo scene for you, in case problem is still there.
Have a great day!

