Hello Jose,
I appreciate the prompt response to my query.
I understand that setting the inverse mass to 0 would ensure that particles are not being affected by forces/accelerations acting upon the object, hence freezing the particles.
That would also mean that the next time there are forces/accelerations applied to the object, the particles will stay frozen until I explicitly set the inverse mass to a non 0 value.
That being said, a better way to frame my question would be is there any way I can access the data structure holding the forces/accelerations so I can explicitly set them to 0?
Note: I ensure that gravity and ambient wind are both set to 0 when running the sim.
I see. That makes sense why increasing damping will stop the particles from moving. Thanks for clarifying that!
Thanks
Aroosh
I appreciate the prompt response to my query.
I understand that setting the inverse mass to 0 would ensure that particles are not being affected by forces/accelerations acting upon the object, hence freezing the particles.
That would also mean that the next time there are forces/accelerations applied to the object, the particles will stay frozen until I explicitly set the inverse mass to a non 0 value.
That being said, a better way to frame my question would be is there any way I can access the data structure holding the forces/accelerations so I can explicitly set them to 0?
Note: I ensure that gravity and ambient wind are both set to 0 when running the sim.
I see. That makes sense why increasing damping will stop the particles from moving. Thanks for clarifying that!
Thanks
Aroosh
