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Help  Setting velocity to 0
#3
Hello Jose,

I appreciate the prompt response to my query. 
I understand that setting the inverse mass to 0 would ensure that particles are not being affected by forces/accelerations acting upon the object, hence freezing the particles. 
That would also mean that the next time there are forces/accelerations applied to the object, the particles will stay frozen until I explicitly set the inverse mass to a non 0 value.

That being said, a better way to frame my question would be is there any way I can access the data structure holding the forces/accelerations so I can explicitly set them to 0?
Note: I ensure that gravity and ambient wind are both set to 0 when running the sim.

I see. That makes sense why increasing damping will stop the particles from moving. Thanks for clarifying that!

Thanks
Aroosh
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Messages In This Thread
Setting velocity to 0 - by Aroosh - 06-12-2025, 09:37 PM
RE: Setting velocity to 0 - by josemendez - 07-12-2025, 12:35 PM
RE: Setting velocity to 0 - by Aroosh - 08-12-2025, 12:12 AM
RE: Setting velocity to 0 - by josemendez - 08-12-2025, 09:24 AM
RE: Setting velocity to 0 - by Aroosh - 20-12-2025, 01:06 AM
RE: Setting velocity to 0 - by chenji - 22-12-2025, 04:29 AM
RE: Setting velocity to 0 - by josemendez - 22-12-2025, 08:38 AM
RE: Setting velocity to 0 - by Qriva0 - 22-12-2025, 11:26 AM