26-11-2025, 12:26 PM
Hi!
This sounds like greate feature, exactly what I wanted
In my opinion providing ways to customize obi is great step and anything that allows to customize particles, forces constraints is really great tool.
I have got questions about managing constraints and additional helpers related to that.
1. Is it possible to show inspector in obi actors? So for example in obi softbody next to shape constraint to have some options for particles?
2. I guess by default those constraints are added from code, so dedicated component could be created to manage adding batches, something like stich constraint?
3. Would it be possible to create custom actor? For example custom, different type of softbody that uses different rules, structure, constraints?
4. What about order of execution? Can I control when custom constraint is executed? By this I mean obviously substeps, to make my constraint to execute as last or before other constraint.
Great work!
This sounds like greate feature, exactly what I wanted
In my opinion providing ways to customize obi is great step and anything that allows to customize particles, forces constraints is really great tool.
I have got questions about managing constraints and additional helpers related to that.
1. Is it possible to show inspector in obi actors? So for example in obi softbody next to shape constraint to have some options for particles?
2. I guess by default those constraints are added from code, so dedicated component could be created to manage adding batches, something like stich constraint?
3. Would it be possible to create custom actor? For example custom, different type of softbody that uses different rules, structure, constraints?
4. What about order of execution? Can I control when custom constraint is executed? By this I mean obviously substeps, to make my constraint to execute as last or before other constraint.
Great work!

