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Skinned Mesh Renderer behind transparent fluid not rendering
#4
(27-10-2025, 01:22 PM)AnupamSingh Wrote: Hi, it has standard built-in shader with render queue 2000. Thank you.

Hi,

In that case it is rendered before fluid and should appear behind it. I'm unable to reproduce this behavior you describe using a skinned mesh renderer w/ standard shader.

Would it be possible for you to send a project that exhibits this behavior to support(at)virtualmethodstudio.com so that I can take a closer look?

kind regards
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Messages In This Thread
RE: Skinned Mesh Renderer behind transparent fluid not rendering - by josemendez - 27-10-2025, 01:55 PM