27-10-2025, 01:18 PM
(27-10-2025, 01:06 PM)AnupamSingh Wrote: Hi, I have a transparent fluid in front of a skinned mesh renderer but cannot see through it: it contains blends. How can I fix this? (built in pipeline). Cannot see it when see through fluid but in absence of fluid or from other viewing angles it renders fine.
Thank you.
Hi,
What kind of material is the skinned mesh renderer using? specifically, at which point during the frame is it being rendered? (material's render queue)
kind regards,

