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Help  How to get collision impulse properly
#3
Also note that contact normal/tangent/bitangent direction is the one calculated at the start of the step (which gets reused over all substeps). In Obi 7.2 contact constraint gradients are recalculated every substep, just like in: https://matthias-research.github.io/page...Bodies.pdf
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Messages In This Thread
How to get collision impulse properly - by Qriva0 - 09-10-2025, 01:34 PM
RE: How to get collision impulse properly - by josemendez - 09-10-2025, 01:59 PM