08-10-2025, 08:29 PM
(This post was last modified: 08-10-2025, 08:30 PM by josemendez.)
(08-10-2025, 07:13 PM)deatheragenator Wrote: The following settings are correct.
The Renderer Feature is using the same pass as the scene.
This is also the URP Asset and Renderer data listed in graphics settings.
Thickness is 8.
As listed in these pictures.
Are your project’s quality settings making use of the URP high fidelity renderer that’s setup with the fluid renderer? (Don’t know if this is what you mean by graphics settings?)

