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Having an issue with obi attach points.
#4
(27-08-2025, 03:48 PM)Ben_bionic Wrote: It's not that it jitters or anything. The attach point doesn't even have an obi collider. I have it set as a static point that doesn't look like it requires a obi collider at all. so it's not colliding with anything, it just looks like it's attached via a spring not a solid attachment point.

This simply looks like there's a delay between the transform position read by Obi and the actual transform. This can happen if you move the transform *after* Obi has updated the simulation.

Make sure that whatever is moving the transform, does so before Obi is updated each frame. You can easily accomplish this by using solver.OnSimulationStart and moving the transform there. You may also try explicitly setting the script execution order for ObiSolver and the components moving the transform.

kind regards,
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Messages In This Thread
RE: Having an issue with obi attach points. - by josemendez - 27-08-2025, 03:59 PM