16-06-2025, 02:25 PM
(This post was last modified: 16-06-2025, 02:31 PM by josemendez.)
(16-06-2025, 02:17 PM)5G_Zendmast Wrote: Refund is not necessary but thanks for the offer, previously SoftBody did work for flexible 12m rubber hoses and i thought it could also work for a long pipeline.
The method used by ObiSoftbody to generate particles from a mesh will work for reasonable width/height/depth ratios, but it's not well suited for very long and thin objects.
You could also try modifying the blueprint generation method so that it calculates voxel size using the shortest axis, or the average of all axis, instead of the longest one when voxelizing the mesh.
Let me know if you need any help with this!