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Help  Rope disappears when camera is close
#3
(Yesterday, 02:07 PM)josemendez Wrote: Hi!

Select the solver and check what its bounds are in the scene view (they will appear as a white wire box). Your video looks as if the solver isn't being updated after adding the rope, and its previous bounds are getting out of the camera frustum.

If this is the cause indeed, I'd need to see the actual scene setup (not just the rope creation code) in order to find out the cause.

kind regards,
Hi,
Thank you for your reply.
I do not see any wire/bounds in the scene. The same is in the scene, where everything works as it should. I checked if I disabled it inĀ gizmos, but I didn't.

.png   image_2025-05-21_160053825.png (Size: 9.83 KB / Downloads: 5)

It is correct for this time not to update the cable, because i want to have like a creator scene, where the time is stopped, and then when you play, you can test it. I tried to have Time.timeScale = 0, but the cable did not render, also tried to manually called UpdateBackend, but it still did not appear.
This is solver:
   
For create scene (where I do not need any simulation, only render), I have all constraints disabled:
   
Normal solver, in the game:
   
   

If you want, I can send you the whole scene, of course only the scene without all the junk, and you can check it out yourself what I'm doing wrong.
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Messages In This Thread
Rope disappears when camera is close - by Paul1 - Yesterday, 12:30 PM
RE: Rope disappears when camera is close - by Paul1 - Yesterday, 03:34 PM