13-05-2025, 11:34 AM
(This post was last modified: 13-05-2025, 11:36 AM by josemendez.)
(13-05-2025, 11:30 AM)webmagic Wrote: OOPS, you are right , the rigidbody is not necessary,
BUT , even I remove the rigidboy.
The soft body still shake so fast when collsion with the CUBE.
Can't think of a reason why a softbody would shake upon collision. Does this happen in any of the included sample scenes?
Would it be possible for you to share more details about your setup? (blueprint settings, solver settings, etc)