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Help  Rope extension, vibration and collision
#8
(27-04-2025, 07:43 PM)0hsyn1 Wrote: [code]
How do I find the value of "normalizedCoord"?
Can I find a value that corresponds to the "M" value in the Obi Rope Attach code?
“M” and “normalizedCoord” in my previous message represent the same value.

(27-04-2025, 07:43 PM)0hsyn1 Wrote: I need the collision value of the item with the rope (e.g. 0.658f) to be able to launch the object from that point.

Just divide the index of the particle by the total amount of active particles in the rope. This will give you a value in the 0-1 range.

Kind regards,
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Messages In This Thread
RE: Rope extension, vibration and collision - by josemendez - 27-04-2025, 10:28 PM