Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Help  Obi Bone FixedRoot As Parent
#9
Here's the updated ObiBone component and a new ObiBoneOverride component. Replace ObiBone and ObiBoneBlueprint with the ones attached, then add ObiBoneOverride.

- /Obi/Scripts/RopeAndRod/Actors/ObiBone.cs
- /Obi/Scripts/RopeAndRod/Blueprints/ObiBoneBlueprint.cs
- /Obi/Scripts/RopeAndRod/Actors/ObiBoneOverride.cs

When applied to any transform inside the hierarchy of an ObiBone, ObiBoneOverride will override all curve-driven values (including those of the transform it is added to). Let me know if this is what you need.

kind regards,


Attached Files
.cs   ObiBone.cs (Size: 29.77 KB / Downloads: 0)
.cs   ObiBoneOverride.cs (Size: 7.81 KB / Downloads: 0)
.cs   ObiBoneBlueprint.cs (Size: 14.9 KB / Downloads: 0)
Reply


Messages In This Thread
Obi Bone FixedRoot As Parent - by Jawsarn - 23-04-2025, 11:03 PM
RE: Obi Bone FixedRoot As Parent - by josemendez - 24-04-2025, 06:32 AM
RE: Obi Bone FixedRoot As Parent - by Jawsarn - 24-04-2025, 11:16 AM
RE: Obi Bone FixedRoot As Parent - by josemendez - 24-04-2025, 12:09 PM
RE: Obi Bone FixedRoot As Parent - by Jawsarn - 24-04-2025, 03:16 PM
RE: Obi Bone FixedRoot As Parent - by josemendez - 25-04-2025, 08:06 AM
RE: Obi Bone FixedRoot As Parent - by Jawsarn - 25-04-2025, 12:22 PM
RE: Obi Bone FixedRoot As Parent - by josemendez - 25-04-2025, 01:16 PM
RE: Obi Bone FixedRoot As Parent - by josemendez - 25-04-2025, 03:03 PM