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Help  Obi Bone FixedRoot As Parent
#8
(25-04-2025, 12:22 PM)Jawsarn Wrote: I think a "ObiBoneOverride" as an addition would be a nice solution if it's "FixedRootPosition" doesn't make sense.

I understand correctly that the override would include the bone for the transform it is attached to as well then. So I could get my intended behaviour with having a bone component at pelvis with zero values, override on both "fin" and "tail" for my intended values?

Thank you,

Correct, that would be the way I envision this working. Will get to work on it asap.
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Messages In This Thread
Obi Bone FixedRoot As Parent - by Jawsarn - 23-04-2025, 11:03 PM
RE: Obi Bone FixedRoot As Parent - by josemendez - 24-04-2025, 06:32 AM
RE: Obi Bone FixedRoot As Parent - by Jawsarn - 24-04-2025, 11:16 AM
RE: Obi Bone FixedRoot As Parent - by josemendez - 24-04-2025, 12:09 PM
RE: Obi Bone FixedRoot As Parent - by Jawsarn - 24-04-2025, 03:16 PM
RE: Obi Bone FixedRoot As Parent - by josemendez - 25-04-2025, 08:06 AM
RE: Obi Bone FixedRoot As Parent - by Jawsarn - 25-04-2025, 12:22 PM
RE: Obi Bone FixedRoot As Parent - by josemendez - 25-04-2025, 01:16 PM
RE: Obi Bone FixedRoot As Parent - by josemendez - 25-04-2025, 03:03 PM