24-04-2025, 06:32 AM
(This post was last modified: 24-04-2025, 06:33 AM by josemendez.)
(23-04-2025, 11:03 PM)Jawsarn Wrote: Is it possible to have the root bone be part of the chain as if there was a parent transform with same position and rotation with "Fix Root" enabled?
I feel this should be a opt in to have the root bone be driven by animation or fully simualted. It is not great for workflow to have to modify existing rigs to enable this behaviour.
Hi,
I'm not sure I understand your question: isn't this what "Fix Root" already does? when enabled, it makes the root bone fully animation driven. When disabled, it's fully simulated.
If you want the root's parent transform to be the root instead, just move the ObiBone component one level up the hierarchy.
kind regards,