13-04-2025, 08:27 AM
Hi,
Thanks for the quick response. You were right about the solver being in the net object that was a child of the user's right hand. Taking out the solver solved the problem.
Another question I have is, if the solver and the actor should be independent of the object they are connected to, is there an easy way to position the actor in the way I want it to be? From what I understand I can't put the actor as a child of my desired object since it has to be under a solver, and I can't put the solver on the moving object because the position change will cause issues like mine. Then how can I easily place the actor so that the particles align exactly the way I want it to without taking advantage of relative position?
Thanks in advance
Thanks for the quick response. You were right about the solver being in the net object that was a child of the user's right hand. Taking out the solver solved the problem.
Another question I have is, if the solver and the actor should be independent of the object they are connected to, is there an easy way to position the actor in the way I want it to be? From what I understand I can't put the actor as a child of my desired object since it has to be under a solver, and I can't put the solver on the moving object because the position change will cause issues like mine. Then how can I easily place the actor so that the particles align exactly the way I want it to without taking advantage of relative position?
Thanks in advance