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Help  Issues trying to trap object in cloth
#2
Hi,

How are you moving the net and where's the solver placed, relative to the handle of the net?

I ask because the video looks as if the simulation is performed in the handle's local space instead of world space (there seems to be no inertia to the cloth, and it behaves rather weirdly as if rigidly parented to the handle). If the handle moved by simply setting its transform position, such a setup will basically teleport the cloth around from one frame to the next causing collisions to be largely ignored due to tunneling, no matter what settings you use.

If this is the case, take the solver component out of the handle. That should improve simulation.

kind regards,
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Messages In This Thread
RE: Issues trying to trap object in cloth - by josemendez - 11-04-2025, 10:42 AM