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Problem with softbody and complex character with submeshes
#10
(02-04-2025, 08:44 AM)aardworm Wrote: Managed to make it work, however, it doesn't work so great as both the body and clothes in my case clip into eachother (when using a single Softbody).

Not sure what your setup looks like, your mention having clothes but it seems like you're using ObiSoftbody for them?
Or are you using a ObiSofbody for the character's body and a ObiCloth on top of it? If that's the case, such a setup will be quite brittle as it will rely purely on particle-particle contacts which may suffer from tunneling as the character moves.

Could you share more details regarding what is it that you're trying to achieve?
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Messages In This Thread
RE: Problem with softbody and complex character with submeshes - by josemendez - 02-04-2025, 08:59 AM