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Help  Scaled SkinnedCloth not matching
#1
We have a setup of a animated character with a scarf. The scarf gameObject has a scale to it of 100.
If I leave the scale to default on the Skinned Cloth Blueprint the mesh gets sized down when running.
If I scale it up with same factor, it seems to be offsetted forward a slight bit and partly scaled up.

I can "solve" it by scaling up the model in the import setting by the same factor, but this solution will break once we want physics on another object to with a different scale.
Is this a known issue and is there any solution at hand?
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Messages In This Thread
Scaled SkinnedCloth not matching - by Jawsarn - 11-03-2025, 10:38 PM
RE: Scaled SkinnedCloth not matching - by Jawsarn - 12-03-2025, 08:14 PM