Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
How to fix the issue of fluid spilling outside an object?
#3
(27-01-2025, 09:08 AM)josemendez Wrote: Hi,

Most often the problem lies in how the container is being handled: if it's not moved using physics, physics objects will end up outside of the container quite easily due to tunneling.

How are you moving the container around? are you using Unity's XRGrabIteractable? If so, make sure you're using velocity tracking as the movement type.

kind regards,
I'm moving it using OVRHand which I think uses velocity by default unless I'm missing something.
Reply


Messages In This Thread
RE: How to fix the issue of fluid spilling outside an object? - by vivi_j - 28-01-2025, 08:04 PM