18-01-2025, 04:25 PM
Great!
On a similar note, but which is more of a design choice, would be to support similarly to the Collision Materials, Collision Category Archetype, which can be assigned on Actors, Ropes CPs etc, instead of "inline" the category fitlers. Use case for this is to reuse same filters on e.g. rope starts/ends/actors, with easy modification in one place instead having to modifying each and every rope and collider.
On a similar note, but which is more of a design choice, would be to support similarly to the Collision Materials, Collision Category Archetype, which can be assigned on Actors, Ropes CPs etc, instead of "inline" the category fitlers. Use case for this is to reuse same filters on e.g. rope starts/ends/actors, with easy modification in one place instead having to modifying each and every rope and collider.