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Help  How move selected particle in actor from script
#3
(13-01-2025, 09:02 AM)josemendez Wrote: Hi,

You can both read and write any particle properties (positions, velocities, etc) using the particles API. See the manual, it explains how to use it together with code examples:
http://obi.virtualmethodstudio.com/manua...icles.html

Note that directly setting particle properties isn't the only way to achieve what you want. You could also use either colliders or force zones.

kind regards,
Thanks for the quick reply.
- in my case, a 2D solution without gravity, so it is not suitable for the force zone, since it only works with 3D colliders.
- a collider with the Inverted parameter absorbs all particles, tearing them away from the main mass of the emitter. as a result, the stretching effect does not work.
- from the code, the particle also breaks away from the main mass of particles.

I want to get the effect as in the picture:
   
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Messages In This Thread
RE: How move selected particle in actor from script - by Zavhoz - 13-01-2025, 01:09 PM