10-12-2024, 10:03 AM
(This post was last modified: 10-12-2024, 10:30 AM by josemendez.)
Hi,
Could reproduce the original issue while baking ObiRopeExtrudedRenderer. Looks like the issue has to do with baking ropes using a non-zero decimation factor in their ObiPathSmoother, trying to bake them results in incorrect vertex indices being passed to the baked mesh. Will get back to you with a patch asap.
kind regards,
Could reproduce the original issue while baking ObiRopeExtrudedRenderer. Looks like the issue has to do with baking ropes using a non-zero decimation factor in their ObiPathSmoother, trying to bake them results in incorrect vertex indices being passed to the baked mesh. Will get back to you with a patch asap.
kind regards,