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Bug / Crash  Baking a rope is causing unity crashes (unity 6.0.29f)
#5
Something weird to note, when I build the game and quit using Application.Quit I get a lot of these messages, usually one or two per rope: 

Code:
GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
GarbageCollector disposing of GraphicsBuffer. Please use GraphicsBuffer.Release() or .Dispose() to manually release the buffer.

I disabled all the Obi stuff and those messages went away, making me think the source is Obi somehow, but I went through all the code and it seems at a glance to to clean itself up properly so I don't have a clue why it's happening.  I don't know if that's related or not.  If you can't reproduce I'm wondering if my graphics card is somehow just on the verge of crapping out.  I'll try to find another machine to test on.  Cheers.
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Messages In This Thread
RE: Baking a rope is causing unity crashes (unity 6.0.29f) - by gnovos - 08-12-2024, 05:21 AM