05-12-2024, 08:10 AM
I have assigned the Box Collider, Obi Collider, Obi Contact Grabber, and XR Direct Interactor components to the hand. I also connected the ObiContactGrabber script based on Hover events, as shown in the attached image.
However, when Hover Entered and Exited events occur, there’s a slight delay that causes a choppy effect.
Is there a way to eliminate this delay and make the Unity playback smoother?
However, when Hover Entered and Exited events occur, there’s a slight delay that causes a choppy effect.
Is there a way to eliminate this delay and make the Unity playback smoother?