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How to apply mass 0 to all?
#3
1. The bind skin is of course the result of implementation.
Currently, I have never been able to achieve the soft body effect with this body.

2. Because a normal state cannot be achieved no matter how hard one tries, it is the result of expecting to create a prototype without any conditions. I set the Mass value of all parts to 0 and colored their influences black. I wanted to show that even that doesn't work properly right now.
At first, I also chose only the chest and paid for it to try. The results were a mess.

3. I also know that there is a reversal option.
The choice isn't the problem.
In paint mode, we need the ability to paint all selected items at once with a specified value rather than dragging with the mouse and painting.



What I need is simple.
For example, apply a soft body only to the character's chest area and add colliders to all of the finger joints.
I want to be able to use these hands to grab or press my breasts. Like the soft body feature in a blender.
Could you please create an example like this and send me a sample?
I'm worried because I can't do it.
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Messages In This Thread
How to apply mass 0 to all? - by twocomet - Yesterday, 01:58 PM
RE: How to apply mass 0 to all? - by josemendez - Yesterday, 02:23 PM
RE: How to apply mass 0 to all? - by twocomet - Yesterday, 06:25 PM
RE: How to apply mass 0 to all? - by josemendez - Yesterday, 08:39 PM