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Null reference exception on start (do not disable scene reload *solved)
#3
Bumping this old thread since it is still relevant and have been trying to find a reason why Obi Particle Attachments (in my case) fail (they're not attached properly) when scene is reloaded, and since I feel there's a lack of direct info on how to resolve it, I'm attaching a screenshot from Project Settings inside the Unity Editor.

[Image: Screenshot-2024-10-17-at-12-31-58.png]
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RE: Null reference exception on start (do not disable scene reload *solved) - by N0Skillz - Yesterday, 11:41 AM