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Help  Rope Cut not working
#3
Hi,
 pooledParticles was the problem. It was set to 0
 
Code:
// Setup a blueprint for the rope:
var blueprint = ScriptableObject.CreateInstance<ObiRopeBlueprint>();
blueprint.resolution = 0.65f;
blueprint.thickness = 0.45f;
blueprint.pooledParticles = 0;


Changing this to 100 solved the problem.

Code:
blueprint.pooledParticles = 100;
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Messages In This Thread
Rope Cut not working - by kripa1415 - 07-06-2024, 08:04 AM
RE: Rope Cut not working - by josemendez - 07-06-2024, 08:23 AM
RE: Rope Cut not working - by kripa1415 - 07-06-2024, 08:24 AM
RE: Rope Cut not working - by josemendez - 07-06-2024, 08:27 AM
RE: Rope Cut not working - by kripa1415 - 07-06-2024, 09:02 AM
RE: Rope Cut not working - by josemendez - 07-06-2024, 10:09 AM