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Help  Performance lag when more thn 4 ropes created
#1
Is it possible to create a game similar to Twisted  Tangled Game published by Rollic Games.
I've tried and successfully created a few levels with just 2 to 3 ropes constructed twisted using a spline tool and created rope at runtime by generating blueprints.
But the problem is Obi started to slow down when I introduced the 4th rope. Even with just 4 ropes twisted and collided, It totally stopped working even in high end devices. In that rollic game, it's not slowing down even with 40 to 50 ropes. We don't see any performance lag with either 5 or 50 ropes. How's that done ?
I tried the Ultimate rope tool, which lacks collision strength and a few other limitations too. Failed!
Then I tried creating my own rope using Dreamtek tuberenderer. Not even close to the Ultimate rope tool. Failed!.
Then tried Rope MiniKit, that's the worst of them all. No support for rope-rope collision.

So I wonder what's the possibility of at least coming close to that game ?
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Messages In This Thread
Performance lag when more thn 4 ropes created - by kripa1415 - 03-06-2024, 06:48 AM