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Help  When I use ObiBone with my blender model, all bones are clustered together.
#2
(13-05-2024, 04:26 PM)lu_dens Wrote: When I use ObiBone with my blender model, all bones are clustered together. How can I fix it?
All parameters are same as sample's(CharacterTentacles).
When I use Mixamo's models, everything looks normal.
Is there any specific requirement for obiBone in terms of model setup?

Hi,

Make sure your bones have unit scale. Blender FBX exporter by default exports transforms with a scale of 100 (since Unity and Blender use different units).

Kind regards,
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Messages In This Thread
RE: When I use ObiBone with my blender model, all bones are clustered together. - by josemendez - 13-05-2024, 04:42 PM