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Bug / Crash  Frequent crash after assign the FluidPassCompute
#3
(07-05-2024, 11:24 AM)josemendez Wrote: Hi!

This sounds like a bug in Unity's RTHandle system, since it only happens when using transparent fluid (which is the only part of Obi that uses RTs). Since the RTHandle system is only used by SRPs, I assume you're using URP: which URP version are you using?
Hi, I'm using URP 14, Unity 2022.3.16f1
I haven't updated Unity for a while, is there a stable URP version that you recommend?
Another finding: the bug is less likely to happen if I gather the whole simulation into a prefab, and not include that prefab in the scene, will spawn when start the game.
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Messages In This Thread
RE: Frequent crash after assign the FluidPassCompute - by spikebor - 07-05-2024, 11:33 AM