Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Bug / Crash  Frequent crash after assign the FluidPassCompute
#2
Hi!

This sounds like a bug in Unity's RTHandle system, since it only happens when using transparent fluid (which is the only part of Obi that uses RTs). Since the RTHandle system is only used by SRPs, I assume you're using URP: which URP version are you using?
Reply


Messages In This Thread
RE: Frequent crash after assign the FluidPassCompute - by josemendez - 07-05-2024, 11:24 AM