(10-04-2018, 04:05 PM)josemendez Wrote: Hi,
This is a known bug that has been fixed in Obi 3.4, updating should fix it.
kind regards,
Hi,
I do believe that I have Obi 3.4 as I downloaded the asset yesterday. The twitching seems a bit better when I change to "Late Update" instead of "Fixed Update" in the Obi Solver but the twitching is still very noticeable.
I did notice this in the changelog "- Bug that caused twitching when performing more than 1 physics step per frame when using handles." How can I check if I'm performing more than 1 physics step per frame?
Both of my handles are parented to different game objects and both of those objects are moving via transform translate. Is that OK?
Any ideas on how this can be fixed?