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Problem with softbody and complex character with submeshes
#6
(18-04-2024, 01:08 PM)JohnOrzone Wrote: Ok thanks for quick reply!

I have some spheres in a bowl and I need to be able to make them one by one become smaller to  eventually dissapear completely. Is there no way of doing this? Scaling everything at once does not work since I have to do them one at a time.

Thanks for all the support!

No, since changing the size of an object changes the rest distance between its particles. This requires recalculating all constraints which is a really expensive operation (done when you Generate() the blueprint, either in the editor or programmatically). Same applies to ropes, cloth, and all kinds of deformable objects.

kind regards,
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Messages In This Thread
RE: Problem with softbody and complex character with submeshes - by josemendez - 18-04-2024, 01:12 PM