18-04-2024, 11:49 AM
(18-04-2024, 11:01 AM)JohnOrzone Wrote: Thank you, I understand.
Is it possible to change the scale at runtime? I want to scale down a sphere until it dissapears.
Hi John,
Unlike translation and rotation, scaling does not maintain distances between points. For this reason it can only be used on rigid objects.
You can however change the scale of the ObiSolver component, which will scale the entire simulation space down. This may or may not be enough for your use case, eg. if there's more than one actor managed by the solver they will all be scaled towards the solver's origin.
kind regards,