10-04-2018, 10:07 AM
(10-04-2018, 09:58 AM)josemendez Wrote: Hi,
If I understood correctly, you want the fluid to already "be" in the bucket at the start, instead of being emitted. To do this you will have to either compose multiple emitter shapes for a single emitter, and set its emission method to "burst" mode instead of "stream", or write your own emitter shape that spawns the particles at precise locations within the bucket. You can do this by extending ObiEmitterShape class, and implementing its GenerateDistribution() method.
yep!
I will have a try!
thank you so much!