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Softbody Update
#2
(13-12-2023, 01:14 PM)SimonP Wrote: Hello! Is there any news about the GPU backend for softbody? My project involves realistic humanoid characters, and I'm quite limited in maintaining realism with a low number of particles. I find myself in a dilemma between increasing resolution and severely impacting performance or opting for a low particle count with a larger skinning radius and/or more bones per vertex. The latter helps, but it introduces undesired deformations in joints, especially in knees, elbows, shoulders, etc.

I released the project a year ago when I acquired the asset, but for these reasons, I ended up choosing a combination of active ragdolls and shaders. However, every time I work on an update, I feel tempted to use Obi because I really love the interactions it provides. And since I'm currently working on a new update, I'm giving it another chance, lol.
Thanks in advance!

Hi,

It's been in beta since May:
https://obi.virtualmethodstudio.com/foru...-3849.html

you can write to obi+beta@virtualmethodstudio.com stating your order number to get access to it.

kind regards,
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Messages In This Thread
Softbody Update - by SimonP - 13-12-2023, 01:14 PM
RE: Softbody Update - by josemendez - 13-12-2023, 01:22 PM
RE: Softbody Update - by SimonP - 13-12-2023, 06:22 PM
RE: Softbody Update - by josemendez - 14-12-2023, 11:22 AM
RE: Softbody Update - by SimonP - 14-12-2023, 11:46 AM
RE: Softbody Update - by josemendez - 14-12-2023, 12:04 PM
RE: Softbody Update - by SimonP - 15-12-2023, 08:09 PM
RE: Softbody Update - by SimonP - 16-12-2023, 07:17 PM