04-04-2018, 08:22 AM
(03-04-2018, 09:59 PM)AntLewis Wrote: So....I've used the code found here, and by pressing a button to increase the radius of a CircleCollider2D it seems to deliver the effect I'm after. However, ideally this would work with trigger colliders which Obi does apparently support:
http://obi.virtualmethodstudio.com/forum...ead-5.html
But when I flag the collider as a trigger it stops working - is there anything else I need to change?
Thanks
Hi,
We cannot reproduce the issue. Turning any collider into a trigger still generates contacts for us. Can you post the exact code you're using? It is exactly the same as in the post you linked?