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Help  Obi7Fluid_beta Shader errors on build
#4
Hi,

Could reproduce this, and found a somewhat strange solution: remove "Built-in" from the shader's compilation targets list in ShaderGraph:

[Image: 2CQAJzP.png]

Now, why would having an unused render pipeline in the list of targets affect compilation for an entirely different pipeline is beyond me. Imho, this is a bug in ShaderGraph.

let me know whether this fixes it for you too.

kind regards,
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Messages In This Thread
RE: Obi7Fluid_beta Shader errors on build - by josemendez - 30-11-2023, 09:50 AM