09-11-2023, 11:08 AM
(09-11-2023, 10:19 AM)413866 Wrote: It seems that the passthrough image texture is not available due to privacy reasons of the Quest. Would there be a way different way of doing it?
Unfortunately not, refractive objects such as fluid need an image of the thing being refracted. If Quest forbids access to the camera feed, there's no other way to do it.
You can use opaque fluids however, which don't perform any refraction. To do this, bring the "transparency" slider in the ObiFluidRenderer component all the way to zero.
kind regards,