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Boost Speed of Particle Group?
#2
(13-09-2023, 05:57 PM)Renman3000 Wrote: Hi there, 
I have an issue in that I have ropes attached to the player and all is well, however, at a certain point in the game I boost the player's speed. At this point a Particle Attachment Group is not rendering in step with the target. 

How can I boost the speed of the group, tracking the target?

Hi!

Attachment groups don't have a "speed" per se: they just move the particle(s) to the position on the target they're attached to. If both positions don't match, it means the order in which things are updated is not correct (typically, that the target is moved after the attachment is been updated).

Also, make sure that your interpolation settings are the same for your target rigidbody and the Obi Solver. Interpolation always introduces a 1-frame delay, so if your ropes are interpolated but the target transforms are not, you'll see a noticeable gap at the point where they attach.

let me know if you need further help,

kind regards
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Messages In This Thread
Boost Speed of Particle Group? - by Renman3000 - 13-09-2023, 05:57 PM
RE: Boost Speed of Particle Group? - by josemendez - 14-09-2023, 07:27 AM