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Softbody lags SEVERELY but only during collision
#6
Oh wow! I just had a feeling that Burst was not working properly. Thank you so much for checking the profiler data.

This question might not be an Obi-related question, but how were you able to tell via the Profiler that all physics are being updated 16 times every frame? Where can the value 16 be found? I have always struggled where to look specifically when referring to the Profiler and this gives me a hard time to debug. Maybe you have good references you can recommend on how to read profiler data?

Thank very much and I will keep you updated on whether or not I will be able to solve the performance problem!
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RE: Softbody lags SEVERELY but only during collision - by creekat - 14-09-2023, 03:18 AM