15-08-2023, 11:28 AM
(15-08-2023, 10:51 AM)Alexander34 Wrote: The thing is that when I turn off the mass of a certain section of rope and reduce its length using _cursor.ChangeLength(_obiRope.restLength + lengthChange * Time.deltaTime);
Then instead of shrinking on both sides, it shrinks only on the side where all particles have mass greater than 0.
Where the rope shrinks from is determined by the cursor placement ("cursor mu") and direction. You can't have a rope shrink from both sides using a single cursor, btw. See:
http://obi.virtualmethodstudio.com/manua...ursor.html