01-08-2023, 04:57 PM
(01-08-2023, 06:47 AM)josemendez Wrote: The Rigidbody component is not part of Obi, it's a built-in Unity component. You'll find the documentation here:
https://docs.unity3d.com/Manual/class-Rigidbody.html
If you were referring to Rigidbody-like properties in ObiSoftbody, they have different properties/variables (because a soft and a rigid body are fundamentally different). You can find a complete list of all component variables in Obi in the API docs.
kind regards,
Hi, Of course, I mean in relation to Obi technologies. That said, 1000 apologies if I was unclear. What I would like is the ability to scan how I can access similar functions in Obi, that relate to Unity Physics.
for example, Velocity or Drag..... Is there a page dedicated to this?
Thank you