28-07-2023, 08:03 AM
Hi!
Here's a patch for 6.5.3 that circumvents this issue in 2022 and up while keeping proper CCD support for rigidbodies. Replace
Obi/Scripts/Common/Collisions/ObiRigidbody.cs
Obi/Scripts/Common/Collisions/ObiRigidbody2D.cs
Obi/Scripts/Common/DataStructures/ColliderRigidbody.cs
With the ones you'll find attached. Let me know if you run into any issues,
kind regards
Here's a patch for 6.5.3 that circumvents this issue in 2022 and up while keeping proper CCD support for rigidbodies. Replace
Obi/Scripts/Common/Collisions/ObiRigidbody.cs
Obi/Scripts/Common/Collisions/ObiRigidbody2D.cs
Obi/Scripts/Common/DataStructures/ColliderRigidbody.cs
With the ones you'll find attached. Let me know if you run into any issues,
kind regards