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Help  Dynamic Rod Attachment Problem
#4
Did you get my repro scene?

Also, while I have you here, I had a couple general questions:
  1. For a tapered/graduated rod that has segments of varying rigidness, like a fishing pole or antenna, would you suggest using Obi Bones or Unity Configurable Joints?
  2. To attach a rope to a rod/bone, would you suggest using an Obi Stitcher, or connecting them with an intermediary rigidbody and dynamic attachments? It seems like there would be a simulation advantage to separating the rod & rope into separate solvers, allowing you to optimize the constraint settings for each (the rope might need more distance iterations, while the rod might need more bend iterations, for example); with a Stitcher you can't split them up.
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Messages In This Thread
Dynamic Rod Attachment Problem - by astro.domine - 20-07-2023, 05:28 PM
RE: Dynamic Rod Attachment Problem - by astro.domine - 22-07-2023, 04:53 PM
RE: Dynamic Rod Attachment Problem - by stepkka - 15-02-2024, 01:19 PM