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Obi Softbody not rendering when model has rig.
#16
(12-07-2023, 10:38 AM)BiffThomson Wrote: Alright, well after comparing my scene (in my actual project) and the scene you sent I noticed what the issue was.

For what it's worth I do know how skinned renders and all that stuff works, its just that I was led to believe that something was wrong with Obi since I was following the tutorial to the letter, but nothing was happening.

The tutorial goes like this:

Quote:It's time to create the softbody actor. Select the character's root, go to GameObject->3DObject->Obi->Obi Softbody, a softbody actor will be automatically created as a child of the character's root.

Not having a properly setup character means you don't have a root transform. The tutorial assumes your starting point is a working character to which you want to add selective softbody simulation. An isolated SkinnedMeshRenderer without any bone hierarchy won't render rigged meshes in Unity, since a  character without bones won't work in any software in general.


(12-07-2023, 10:38 AM)BiffThomson Wrote: Originally, my issue with Obi Softbody (before all this) was that the simulation would just not occur, period. It turns out this is because you need to actually manually add the solvers to the Obi Fixed Updater component. Curiously, this is not mentioned in the "Character softbodies" guide linked earlier.

It's not mentioned because both ObiSolver and ObiFixedUpdater components will be automatically created and set up for you if you click GameObject->3D Object->Obi->Obi Softbody as the guide instructs you to do. Only if you create the components from scratch one by one you do need to add the solver to an updater yourself.

The need for an updater is mentioned in the pages explaining the asset's basic architectural design, which are part of the manual’s introductory section:
http://obi.virtualmethodstudio.com/manua...cture.html
http://obi.virtualmethodstudio.com/manua...aters.html

(12-07-2023, 10:38 AM)BiffThomson Wrote: Anyways, my experience with the documentation has been quite poor -- I think I will be getting a refund.

In case you want a refund write to support(at)virtualmethodtstudio.com stating your invoice number and we'll process the refund for you. (or better, send me a PM instead just in case the email doesn’t work)

kind regards,
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Messages In This Thread
RE: Obi Softbody not rendering when model has rig. - by josemendez - 12-07-2023, 11:14 AM