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Help  ObiRigidbody prevents Rigidbodies from sleeping
#4
(13-04-2023, 03:52 PM)Voolg Wrote: Why isn't the this new line added by default though? I am just genuinely curious.

I have it commented out in the development branch, because I harbour the hope that at some point Unity will fix this to match PhysX's behavior.

[Image: 4830250.jpg]

But you're right I should probably just bite the bullet and check the velocity of every rigidbody every frame. That's less costly than keeping them awake, anyway.
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RE: ObiRigidbody prevents Rigidbodies from sleeping - by josemendez - 13-04-2023, 04:07 PM