14-03-2023, 01:10 PM
My scenario
- Create New 3D project in Unity
- Add Obi Rope 6.5.1 (My Assets)
- Add Universal RPĀ (Unity Registry)
- Add Collections (Unity Registry) -> Burst is already there by default
- Add a Rope to the sample scene
- Build for Windows -- OK
- Build for Android, 2 errors:
Shader error in 'Obi/URP/Particles': Couldn't open include file 'Packages/com.unity.render-pipelines.universal/ShaderLibrary/Core.hlsl'. at Assets/Obi/Resources/ObiMaterials/URP/ObiLightingURP.cginc(3)
- Delete folderĀ Assets/Obi/Resources/ObiMaterials/URP from project
Builds OK now.
- Create New 3D project in Unity
- Add Obi Rope 6.5.1 (My Assets)
- Add Universal RPĀ (Unity Registry)
- Add Collections (Unity Registry) -> Burst is already there by default
- Add a Rope to the sample scene
- Build for Windows -- OK
- Build for Android, 2 errors:
Shader error in 'Obi/URP/Particles': Couldn't open include file 'Packages/com.unity.render-pipelines.universal/ShaderLibrary/Core.hlsl'. at Assets/Obi/Resources/ObiMaterials/URP/ObiLightingURP.cginc(3)
- Delete folderĀ Assets/Obi/Resources/ObiMaterials/URP from project
Builds OK now.