18-03-2018, 12:56 PM
Hello, i have a rope attached on 2 player. I want to test in c# if the rope is tense enougth, and if so, extend the rope (when the player it a button for exemple).
I have found in GrapplingHook the way to extend the rope, with [ObiRopeCursor].ChangeLength([ObiRope].RestLength +- value;
Now, how can I test if the rope is more or less tense ? I could test the distance maybe...
I just bougth Obi rope, please be explicit
I have found in GrapplingHook the way to extend the rope, with [ObiRopeCursor].ChangeLength([ObiRope].RestLength +- value;
Now, how can I test if the rope is more or less tense ? I could test the distance maybe...
I just bougth Obi rope, please be explicit